Hello, everyone. I haven’t been writing here for a very long time. I didn’t have anything interesting to say to be honest. But here I am with a bunch of updates. As you can probably see, I moved from Wordpress to Jekyll. Jekyll is a static site generator (meaning that is blog is deployed as it is stored). I’m using Jekyll for the first time in my life. There’s a lot of other static site generators and one of them is named after me - Nikola. I don’t have a comments section yet, but I’m working on it.
First impressions: Terraforming Mars
*Cough* *cough*, I’m sick and past few days I’ve been watching a cat doing things, but here I am writing about how to terraform Mars!
Game design workshop for beginners
A couple of months ago, when I was still in Finland, my friend, Piotr, asked me to conduct some workshops during WWW - Wakacyjne Warsztaty Wielodsycyplinare (Summer Multidisciplinary Workshops). It’s a camp for gifted high school pupils where they learn stuff (and more stuff) about Math, Physics and programming, but WWW organizers also invite people who can teach them things outside of this scope. Piotr convinced me to conduct a game design workshop. WWW’s workshop lasted 9hrs for 3 days (so that’s 3hrs per day).
What is a wargamer in the 70s - archeology time!
During my thesis research, I found a nice piece about women in wargaming written by Linda Mosca published in wargaming magazine called Moves. Whole issue is so interesting that I decided to share some of my thoughts on it with you. This post is the first one from Wargaming archeology series. In each post I will discuss one piece from “Moves” and later from other issues (if I get them, but don’t worry - if not Moves then Alarums & Excursions which have been recently released as PDFs).